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Ability Guide
RE: Ability Guide 04-16-2014, 12:58 AM
Post: #21
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(04-16-2014 12:23 AM)Chot Wrote:  I think the number of rounds it takes for a NPed gaurdian is based on a proc also. There were instances that I used DD after H.Meph and DD hit the opponent 2x with its GS and it only woke up when the 2nd GS triggered LS. so my opponent woke up after 2 turns.

Hmm.......
so assuming 1st turn 100% > 2nd turn 50% > 3rd turn 25% something like this?

Lol doubt there's a card that can be so slow to take 3 turns ~.~

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RE: Ability Guide 04-16-2014, 01:15 AM
Post: #22
Post also NP isn't doesn't 100% proc. Already had some opponents get bubbly and dark but still attack me before I get of an attack.

also for taking more than 3 turn, the card after H.Meph or anima could be death caster. Cast death - no proc (turn 1), death - no proc (turn 2), scratch (turn 3), scratch (turn 4), opp wakes up... It happened when my PCI got NPed

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RE: Ability Guide 04-16-2014, 01:52 AM
Post: #23
Post The bubbly but attack first as mentioned above.
My thoughts are: Seems to be ATB still moving when Nerve Pinched.

So scenario i assume is

Your card kills opponent, gets paralyzed.
Opponent comes in, Casts but fails to kill you.
Your ATB gauge went full (no action)
Your ATB gauge overtook the opponent, Casts and kills back

I for one, have never seen a nerve pinched card, immediately act first after he killed Anima/H.Meph even if he has insane speed, but instead, tank and survived but killed again.

Reason here is because as mentioned above...
Ppl slot their slow powerhouses after NP most of the time, and H.Meph & Anima doesn't have impressive Speed themselves

And my research was done with Alm Sonic MMT. I found him killing H.Meph, NP triggered. Someone killed him but he "managed to LS" when he should not.

So my guess is, his ATB filled up first and "no actioned" the first turn. Opponent kills him to LS since his paralyze wore off...and his ATB filled up and killed the next card back again

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RE: Ability Guide 04-17-2014, 08:50 PM
Post: #24
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(04-16-2014 12:23 AM)Chot Wrote:  I think the number of rounds it takes for a NPed gaurdian is based on a proc also. There were instances that I used DD after H.Meph and DD hit the opponent 2x with its GS and it only woke up when the 2nd GS triggered LS. so my opponent woke up after 2 turns.

That's still only one turn, your DD was just fast enough to have gone first

DD GS
Opponent turn (skipped because of NP)
DD GS
Opponent turn after LS

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RE: Ability Guide 04-23-2014, 09:01 PM
Post: #25
Post Erm, a totally noob question - DR works on Elemental attacks on top of Physical attacks right?

I used to use Minotaur Sarge a lot but I've never seen him DR an elemental attack (though I'm not sure if it's because the DR did not proc or Mino usually get puts to LS when hit by Elemental attacks).

Thanks!

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RE: Ability Guide 04-23-2014, 09:26 PM
Post: #26
Post Yes...you really skipped a lot of stages Tongue

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RE: Ability Guide 04-23-2014, 09:45 PM
Post: #27
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(04-23-2014 09:26 PM)Subzero91 Wrote:  Yes...you really skipped a lot of stages Tongue

Yes but I try harder too. Wink

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RE: Ability Guide 04-23-2014, 10:12 PM (This post was last modified: 04-23-2014 10:12 PM by armand_a.)
Post: #28
Post The hell with MR having 70% proc rate, IT NEVER GODDAMN WORKS... for the opponents maybe Tongue

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RE: Ability Guide 04-26-2014, 11:07 PM
Post: #29
Post Just fought Rommel's Poison deck. I think Anima's NP didn't trigger when she was killed by BPuca's Toxic Blast (no bubble animation). Not sure if that's a proc fail or if TB does really disable NP from triggering.

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RE: Ability Guide 04-27-2014, 10:40 PM
Post: #30
Post That's a TB disable, even when NP fails the bubbles still show up, you just don't get the whitish aura around the card.

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